Wednesday, November 20, 2013

Casual Game Design Designing Play for the Gamer in All of Us - Sorting

Sorting
(Gregory Trefry, 101- 127)


We’re such experts at parsing information it’s no wonder we enjoy games that explicitly involve sorting. They enable us to practice a natural skill; they challenge our ability; they even help make us better at reading the world. 

Solitaire & Patience - sorting abstract symbols relevent only to the game
Drop 7 (Iphone)  - tiles numbers 1-7, goals is to organize them into order
Scrable, Bookworm & Wurdle - build words out of letters but sorting them

Sorting makes for natural casual gameplay as the player already possesses the necessary mental skill, Read - Parse & act upon information.

 Sorting extends the pleasure of matching. It takes the pleasure of pure matching and adds the idea of distinguishing and sequencing.

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